I swear, these people are pissing me off to no end. No, not everyone has to be a pro player to be a fan of this genre. You don't even have to know what you're doing. Hell, I only consider myself an intermediate player at best. But all too often, I'm seeing these hordes of self-entitled asses try to bury SF at every turn. Even when developers are giving them EXACTLY what they want.
Case in point, the recently announced Omega Edition for Ultra Street Fighter 4: a new mode (NOT UPDATE) that functions as another "edition select" option for every character, which gives them an insane new list of overpowered moves this side of SF2: Rainbow Edition. Things that characters were either missing from previous fighting games, or are totally new, are all packed in this mode for non-ranked matches. All for fun. All for FREE….. And people still fucking complain about getting "NICKLE-AND-DIMED"!?
What the hell is wrong with these people? Why would you want LESS content? Why would you turn down MORE when it's given for FREE? I just don't get it. Is this how casuals perceive all products? That everything that comes after you buy an initial product is an attempt to nickel-and-dime you for everything you're worth? I hope that's the way this gaming demographic feels about food. Let's see them speak with their wallets then. That could only be beneficial for all of us.
Look, anyone with half a brain knows that games take time and money to make. A new SF game, on the latest hardware, will require a damned good lot of it to be worth anyone's time. But no…. instead of letting them put out subsequent updates to improve each numeric title, and to tide people over until the next big thing drops, casuals want rushed sequels.
To all you idiots out there: WHY!?!?!?!?!? Have you even played the Tekken games? Did you see the latest build for Tekken 7!? Aside from the new stages and characters, almost everything else about that game has been recycled from Tekken 6. And these "Rage Art" moves that Namco's trying to push does little to make it distinct from previous installments. So they cause a ton of damage and boast cinematics…. whoop-de-fucking-do. They're even less significant than super moves were in Super SF2 Turbo. Explain to me how THAT is worth the price of a full sequel when they could have easily patched those features into Tekken 6? Or Tekken Tag Tournament 2?
If you didn't play fighting games just to beat Arcade mode, check out all the endings and then drop them in a month, you'd wise up and see that your perception of what's NEW is the very thing you've been bitching about every time Capcom "milked" you with new title updates.
I never thought I'd say it, but I'm actually starting to feel glad they didn't bring Alex back yet. With so many dumbasses bashing Ultra, the four characters that were ported from SFxT are barely getting any new reception. It'd be a waste for him to get the same treatment.